Thursday, 12 September 2024

Making a Megadungeon 2: Generating What Lies Below

Last time on Making a Megadungeon I went over the lore and setting which will inform my design choices thematically.

This time: I'll be using the tarot generation system built into Worm to figure out how the different larger dungeons will fit together, where connections lead, and maybe even be inspired for dungeon themes by the major arcana. If you'd like to follow along, you can download the Underworld chapter for free here!

Tuesday, 10 September 2024

Making a Megadungeon 1: Lore and Stage Dressing

DISCLAIMER: I will be mentioning Dungeon Meshi spoilers within, please go read the manga if you haven't yet. It's REALLY fucking good and you will not be disappointed especially if you love megadungeons.

RPG Campaign Ideas that Keep Me Up at Night

Every GM has those games they want to run desperately but just won't get to for one reason or another. Maybe their group isn't recep...